![]() ![]() ![]() You can probably improve things by camping a high-chivalry general in a castle-mine tend to be in the cities for population growth + tax revenue.Īnyhow, the practical effects: factions with the best militia units (e.g., Genoa and Venice) are at an even greater advantage than usual in terms of pumping out high-quality troops-even though I reckon the free upkeep allotment in castles tends to even out their cash advantages. ![]() This is the case even when I max out the farming and chapel buildings at the castle level, which means the population growth is at its greatest possible level. I'm building a huge stone wall at Paris around turn 60, which would not be that impressive on vanilla but by contrast I've yet to have a castle get the population growth necessary to build a fortress-I think the closest is Pamplona, which may have reached 6,000 out of the necessary 7,500 at this point. One thing I've observed is that cities grow at about the same speed as in vanilla, time-wise, but castles are slower due to the difference in the years-per-turn ratio. Alright, I'll keep this sucker going by posting the second reply. ![]()
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